Changelog
[2026.02.18-508978a] - Versioned loader release paths
Changed
- Store Connect loader artifacts under versioned release folders (
release/<loader>/<version>/<file>.jar) for S3 deploys. - Generate update manifest URLs with the new version segment so launcher downloads map to the same deployed object layout.
- Default deploy loader selection to
fabric,neoforge,paper,velocityand prefer Java 21 on macOS deploy hosts for Paper compatibility.
[2026.02.16-0df20a1] - Gateway route orchestration
Added
- Add Connect-side gateway route orchestration that polls candidate gateways and publishes
gateway-routeownership for Minecraft TCP. - Add latency probing and optional region preference to select the best available gateway target.
- Add new Connect gateway route environment controls (
CONNECT_GATEWAY_*) for refresh interval, TTL, target endpoint, and probe timeout.
Changed
- Prefer verified Connect network domains as gateway
routeHosttargets so domain-based gateway joins resolve directly to the active Velocity route. - Consume API-provided
routeHosthints from gateway candidates whenCONNECT_GATEWAY_ROUTE_HOSTis not explicitly set.
[2026.02.06-ebbf696] - Public server publishing
Added
- Add Connect network publish endpoints for the public server list.
[2026.02.01-102da65] - Feature checklist
Added
- Add feature checklist page to track project progress.
[2026.01.25-e0e2ee8] - Extension actions
Added
- Add extension registration and action hooks to the Connect service.
- Show server aliases in the Connect status command output.
- Support temporary instances and template IDs for Connect servers.
Changed
- Scope Connect settings by extension ID so each extension has its own settings payload.
- Suppress stack traces in public Connect logs and emit concise error details instead.
- Pass uebliche.dev build tag into Connect Gradle builds for versioning (without loader/mcVersion suffix).
[2026.01.25-819be00] - Hub + Velocity updates
Added
- Publish hub settings schemas to Connect so Dash can render typed fields.
Fixed
- Remove duplicate "Velocity" label in the startup log message.
[2026.01.23-66272f3] - JoinMe support
Added
- Add JoinMe SDK plumbing and API calls for create, heartbeat, and close.
- Add
/joinmemenu support for Paper and Fabric servers.
[2026.01.23-4a08fe3] - Agent Docker image
Added
- Document the Docker image run command for the Connect Agent.
[2026.01.23-28caec0] - Linux-only agent install
Changed
- Limit Connect agent install docs to Linux targets.
[2026.01.22-07cd76c] - Host onboarding
Added
- Add single-use network join tokens and host join endpoint for the Connect Agent. (api 07cd76c)
- Add Dash hosts view with a cloud-init generator for agent installs. (dash 5874a78)
[2026.01.22-f6654fb] - Agent bootstrapper
Added
- Document the bootstrapper-driven auto-update flow for the Connect Agent. (agent f6654fb)
[2026.01.22-2a59b2f] - Agent installer
Added
- Document the public install scripts for the Connect Agent. (install 2a59b2f)
[2026.01.22-e44fd75] - Agent permission preload
Added
- Document Connect Agent permission preload and batch permission fetch support. (agent e44fd75)
[2026.01.22] - 2026-01-22
Added
- Document the local Connect Agent gateway for proxying Connect traffic and host management.
[2026.01.19-0000000] - 2026-01-19 - NeoForge loader rename
Changed
- Rename the NeoForge loader module from
loader-forgetoloader-neoforgeand update entrypoints/packages. (local)
[2026.01.17] - 2026-01-17
Added
- Add Velocity-only server management actions (list, add, remove registered proxy servers).
Fixed
- Allow registration to succeed without network credentials (serverId/serverSecret only).
- Stop Velocity builds from using Minecraft mcVersion as the Velocity API/proxy version.
- Ensure Velocity runServer writes a config and applies port overrides (velocity_port/port).
- Populate Velocity plugin metadata (version/authors) from build data.
- Fix Velocity build evaluation by deferring author collection for template expansion.
- Log the claim key on startup while it is still valid for claiming.
- Fetch fresh claim keys for unclaimed servers on startup and log them.
[2026.01.12] - 2026-01-12
Fixed
- Stop stale Paper run process and remove
session.lockbefore starting the dev server.
Added
- Allow overriding API base via JVM start options (system properties).
[2026.01.11] - 2026-01-11
Added
- Add Connect server bridge for dash-triggered actions.
- Add multi-loader builds for Fabric, NeoForge, Paper, and Velocity.
- Add permission-aware API integration for remote actions.
- Add in-game permission checks for connect commands and settings updates.
- Add
/connect statuscommand for connection diagnostics. - Add automatic server registration with
connect.jsonand network key support.