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GameserverCore server stack for the uebliche network

Your start point for MMO RPG adventures and every kind of minigame.

Gameserver preview

Availability
Access is currently limited to invited teams.

What to expect

Gameserver is the heart of the uebliche network. It is where MMO RPG progression and minigames of every kind meet, so you can jump between modes without losing momentum. If you want a single home server that covers everything, this is it.

Discover and play

  • Hubs that lead straight into the MMO RPG and minigame worlds
  • Fast lobby switching with seamless progression
  • Profiles that keep your status and preferences
  • LLM-driven NPCs that react and chat like real characters
  • A world that keeps evolving as the community plays
  • Regular feature drops across the network

Changelog

Dev (no gateway)

Feature checklist

Track feature progress in the checklist.

Feature highlights

  • MMO RPG core
  • Minigames for every mood
  • Living NPCs
  • Evolving world
  • One profile, one home
  • One server you need
  • Add feature checklist page to track project progress.
  • Document UUID leaderboard subjects and history tracking.
  • Document leaderboard scope storage for global, network, server, and gamemode rankings.
  • Document the lobby menu flow for players joining without JoinMe cookies.
  • Document stats storage and leaderboard aggregation for minigames.
  • Document data-driven minigame win conditions and scoring hooks.
  • Document ammo and damage item actions for the data-driven items system.
  • Document data-driven item actions, triggers, and inheritance for the Games SDK runtime.
  • Add the docs changelog page for Gameserver and link to /gameserver/changelogs/.